
Experience
Design & Production

Featured by the San Francisco Chronicle, The Super Secret Society: a Playable Play is an interactive, procedurally generated comedy with immersive elements designed for traditional theatre spaces. The performance explored the conflict between tradition and progress through the lens of the tension between AI and artists.
"Chronicles of Lost Lore" is an interactive workshop designed to explore the themes of grief and time through a whimsical and engaging narrative experience. This project was created in partnership with the San Mateo County Arts Commission to provide participants with a unique way to process complex emotions through storytelling and shared experiences.
Light at the End allowed guests attending across three time zones to explore a digital rendition of the Dragon Theatre space and celebrate their new years’ eve. The celebrations included live performances, an art exhibit, a pixel-art labyrinth, ‘walkabout’ juggling, interactive characters, and more. Light at the End was covered by the LAist, AP News and other news outlets around the US.
Featured by the American Theatre Magazine, "The Map of Now" was a groundbreaking digital festival that transformed Chicago's arts scene into an interactive online experience. Using the aesthetics of retro video games, this project allowed audiences to navigate virtual renditions of iconic Chicago venues, engaging with performances from local artists.
Commissioned by Redwood City Parks & Arts Foundation in response to the pandemic. This was an interactive family ‘camp-in’ event to celebrate Halloween and connect families from all over Redwood City (and some out-of-state relatives and friends) as they camped out ‘together’, all from their own living rooms and backyards.
Party at the End of the World was an immersive online experience that drew audiences into a mythical world of Sensations, exploring emotions evoked by 2020’s social and cultural challenges-- where under the veil of secrecy, god-like beings clashed against one another and humanity to dominate and control the bridge between worlds